World of Warcraft releases Patch 6.2.3 for Warlords of Draenor today right after maintenance is complete. This patch will bring an end to Warlords PvP Season 2, add new Timewalking dungeons, add cross-realm Mythic raiding, the re-introduction of Valor currency, the Grove Warden mount, and more.
Today’s maintenance will mark the end of the current PvP season and the beginning of Warlords Season 3. Once the season ends, the team will begin a two-week process to determine end-of-season reward eligibility. Players should ensure they receive their rewards by not transferring their characters to another realm or faction until after Season 3 begins. Mounts and titles will be awarded then after the new season starts.
With a new PvP Season, Conquest Points will be converted to Honor Points. Any Honor above 4,000 will be converted to in-game currency at a rate of 35 silver per point. There will also be a few inconveniences once Season 2 ends:
In Warlords Season 3, players will have a chance to earn new PvP gear, including the Warmongering Aspirant (PvP item level 715), Warmongering Combatant (ilvl 730), and Warmongering Gladiator (ilvl 740) sets.
New Timewalking dungeons will be added, including a new bonus event. Experience six iconic dungeons from Cataclysm with the new event:
And to help round out the previous Timewalking events, the Magister’s Terrace is being added to the Burning Crusade and the Pit of Saron to Wrath of the Lich King Timewalking bonus events.
And to help incentives repeating these dungeons, aside from collecting Timewarped Badges, Warcraft has added a new rare mount that has a small drop chance in all Timewalking dungeons, the Infinite Timereaver. Don’t forget to spend those Timewarped Badges with new Cataclysm vendors near the portals in Stormwind and Orgrimmar.
Mythic-difficulty raiders will be able to invite their friends or fill in that last raid spot as Cross-Realm will be enabled for Hellfire Citadel on Mythic difficulty for Patch 6.2.3. Even filling in set number of 20 players has proven a little difficult for some teams. Hopefully this implementation will help fix that problem.
Players will be able to earn Valor once more as the currency makes its return. There are several ways to earn Valor:
Valor can be spent to upgrade items from Hellfire Citadel, crafted profession items, Baleful tokens, and all Warlords dungeon drops—effectively raising ilvls +10. Seek out the ethereals in Orgrimmar, Stormwind, Stormshield, or Warspear to upgrade.
By bringing the Valor currency back to Warcraft, this helps solve part of the problem of dungeons being obsolete after earning raid gear or even Tanaan Jungle Baleful gear. Thankfully, there will not be a hard cap on earning Valor unlike previous expansions.
As part of the end-of-expansion catch-up mechanic, Mythic Dungeon items will have a chance to gain an ilvl of 725 from 685 while Baleful items from Tanaan Jungle will have a chance to increase from ilvl 655 to 695. However, these chanced will progressively get lower as ilvl increases.
Also, Mythic Dungeon bosses will have a chance to drop new Heirloom Trinkets that will scale up to level 110!
Finally, players who defeat the might of Archimonde will receive an added bonus for their efforts. For a limited time, defeating Archimonde on Heroic difficulty or higher will reward players with a mysterious fragment of dark power that will begin a quest. This fragment will need to be delivered to the druids of Moonglade to learn a little more about what is coming to Azeroth. As thanks, the druids will grand the majestic moose mount, Grove Warden. This quest will be retired some time before Legion’s launch, so hurry will there’s still time.
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